

6
X
12


7
X
17
Cannot have non-Dragon attachments.
X is 1 more than the number of players.
Forced: After the active location is explored, Fire-drake returns to the staging area and makes an immediate attack against each player in turn order.






6
1
18
Cannot have attachments or take non-combat damage.
Cold-Drake gets +1
and +1
for each Dragon Sign in the victory display.
Forced: After Cold-Drake is dealt a shadow card with no shadow effect, the defending character cannot ready until the end of the round.


2
0
4
Dragon Hatchling gets +1
and +1
for each Dragon Sign in the victory display.

Shadow: Until the end of the phase, attacking enemy gets +1
and +1
for each Dragon Sign in the victory display.


7
5
20
Immune to player card effects. X is 1 more than the number of side quests in the victory display.
Cannot leave the staging are or take more than X damage from non-quest effects each round.
While at least 3 side quests are in the victory display, Dagnir is considered to be engaged with each player.


7
5
20
Indestructible. Immune to player card effects. X is 1 more than the number of quest cards in the victory display.
Cannot take more than X damage each round.
While there are 5 or more quest cards in the victory display, Dagnir cannot leave the staging area and is considered to be engaged with each player.


6
9
20
Indestructible. Immune to player card effects
X is the number of non-Burglar characters committed to the quest.
Forced: After the 6th progress token is placed here, the players advance to stage 4A.


8
8
20
Indestructible. Immune to player card effects.
Cannot leave the staging area (except by quest effect) but is considered to be engaged with the first player.
Forced: If Smaug the Magnificent is dealt a shadow card with a burgle effect, he makes an additional attack immediately after this one.


5
9
20
Immune to player card effects.
When Revealed: Smaug the Mighty makes an immediate attack against each player (deal and resolve a shodow card for each attack).


7
7
20
Immune to player card effects.
When Revealed: Resolve all burn damage from all locations in play
"My armour is like tenfold shields, my teeth are swords, my claws spears, the shock of my tail a thunderbolt, my wings a hurrican, and my breath death!"—The Hobbit


8
8
20


Forced: At the beginning of the quest phase, place 1 progress token on Stalking the Ruins. Then, if there are at least 3 resources here, add or return Naurlh没g to the staging area.
Forced: When the players advance to a new quest stage, discard all tokens from Stalking the Ruins. Then, set Naurlh没g aside, out of play.
