Results: 4  Cards
            The Two Towers
          (x2)
            
 
        
          

                1
                
        
      
      
                3
          
            The Two Towers
          (x4/x3)
            
 
        
          

                2
                
        
                4
          
                Marsh.
            
Mire 1. Forced: When Soft Mires is discarded by the Mire keyword, the first player reveals an encounter card.
Travel: Raise each player's threat by 1 to travel here.
The hobbits soon found that what had looked like one vast fen was really an endless network of pools, and soft mires... -The Two Towers
            The Land of Shadow
          (x2)
            
 
        
          

                1
                
        
      
      
                3
          
            The Land of Shadow
          (x4/x3)
            
 
        
          

                2
                
        
                4
          
                Marsh.
            
Mire 1. Forced: When Soft Mires is discarded by the Mire keyword, the first player reveals an encounter card.
Travel: Raise each player's threat by 1 to travel here.
The hobbits soon found that what had looked like one vast fen was really an endless network of pools, and soft mires... -The Two Towers