Gríma
            
                The Voice of Isengard
            
            #16 (x1)
        
    
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If free of encounters, the first player gains control of Gríma.
Action: Exhaust Gríma to draw a card.
If Gríma leaves play, the players lose the game.
Behind him cringing between two other men, came Gríma the Wormtongue. –The Two Towers
